A startup developing virtual- and augmented-reality applications for education, entertainment and training.
The company develops AR/VR applications for education, entertainment and vocational training, including virtual industrial-training simulators and immersive learning experiences, benefiting from fast-growing demand for these technologies across NEOM, Qiddiya and other entertainment and education projects.
It targets vendors specialized in VR headsets and motion-tracking systems, with highly specialized supply opportunities given the technology's rapid growth in applications across sectors that benefit from more effective, immersive experiences than traditional methods.
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